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Post by Macho Man on Jan 17, 2019 16:57:33 GMT
This thread is not meant for discussion
If you have an idea please reply in this thread. If you concur with someone else's idea and wish to second it please do so in a reply.
Ideas that are seconded will be discussed further and if warranted, put up for vote.
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Post by Steamboat on Jan 20, 2019 18:22:38 GMT
An idea to replace the sidegames-
Postseason/WDF Wrestlemania- Pick 1 player from each playoff team (or 12 players from our regular season roster) prior to kickoff of first wildcard game
Same WDF scoring. Each round your player survives they receive a multiplier. For example, Divisional round players score 1.5x points, Conference Championships 2x points, Super Bowl 3x.
(Something like) QB RB WR TE K RB/WR/TE DT DE LB CB S D Flex
The specifics of lineup construction and scoring can obviously be tweaked to our collective liking, and if it would be too much to ask of MFL or Todd, but the league likes the idea, I (Josh) am willing to put together a google doc and keep score (Nov-early Feb is my slow season).
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Post by Macho Man on Feb 12, 2019 17:07:59 GMT
If you want to put something like this together and people want to participate, by all means go for it.
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Beefcake
Fan Favorite
Sleeper Hold
Posts: 133
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Post by Beefcake on Feb 26, 2019 2:38:31 GMT
I'd like to propose a change to the Turnbuckle payment distributions. Right now they are going to:
40% goes to the team with the most potential points (regular season weeks 1-13). 30% goes to the team with the most offensive points (regular season weeks 1-13). 30% goes to the team with the most defensive points (regular season weeks 1-13).
These teams are likely the better teams, and have already likely claimed money payouts for having the best players are each position. This past year the 3 teams that won the above turnbuckle payouts, claimed 50% of the best player at each position payout. The rich getting richer, isn't a good thing for the rest of the league.
The turnbuckle was based on our sister leagues, Throne Dynasty, 'treasure chest'. The treasure chest was a tool for helping out the weaker teams, and/or those teams that may have just gotten unlucky. The payout is below:
40% goes to the team with the most points against (regular season weeks 1-13) 30% goes to the team with the most points in a loss (regular season weeks 1-13) 30% goes to the team with the highest efficiency rating (regular season weeks 1-13)
This helps out a few unlucky teams and in the case of the efficiency rating, usually a bad team that tried hard and started their best players. The really good teams, usually don't have good efficiency ratings because their teams are so deep. If this were to have taken place this past year, the winners would have been:
Most points against: The Rock Most points in a loss: Road Warriors Efficiency rating: Beefcake
In any event, I just think that these monies should go to likely weaker teams.
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Post by Macho Man on Mar 1, 2019 21:14:46 GMT
I'm not opposed to this and we can discuss it further.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Mar 8, 2019 0:26:44 GMT
I would like to propose another tag for expiring contracts. I have seen this in another league and it's interesting and brings a little more excitement to free agency.
If a player is on an expiring contract, 1 tag can be placed on him that prevents the team placing the tag on him to bid on this player in free agency. The caveat is that whatever that player sells for, those PD will be credited towards the team placing the tag PD balance.
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Post by Macho Man on Aug 20, 2019 4:32:31 GMT
I would like to propose another tag for expiring contracts. I have seen this in another league and it's interesting and brings a little more excitement to free agency. If a player is on an expiring contract, 1 tag can be placed on him that prevents the team placing the tag on him to bid on this player in free agency. The caveat is that whatever that player sells for, those PD will be credited towards the team placing the tag PD balance. Not sure how I didn't see this before, but I like the idea. If others second it I will put it up for a vote around rollover next off-season. The only question is then how much would the tag cost? On one hand, I could see it being free since the purpose of the tag in some ways is to act as a PD for player trade, but to the highest bidder. On the other hand, I don't want people extending players for no cost. I'm thinking around 20 PDs. Thoughts?
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Post by Macho Man on Aug 20, 2019 4:39:59 GMT
I'd like to propose a change to the Turnbuckle payment distributions. Right now they are going to: 40% goes to the team with the most potential points (regular season weeks 1-13). 30% goes to the team with the most offensive points (regular season weeks 1-13). 30% goes to the team with the most defensive points (regular season weeks 1-13). These teams are likely the better teams, and have already likely claimed money payouts for having the best players are each position. This past year the 3 teams that won the above turnbuckle payouts, claimed 50% of the best player at each position payout. The rich getting richer, isn't a good thing for the rest of the league. The turnbuckle was based on our sister leagues, Throne Dynasty, 'treasure chest'. The treasure chest was a tool for helping out the weaker teams, and/or those teams that may have just gotten unlucky. The payout is below: 40% goes to the team with the most points against (regular season weeks 1-13) 30% goes to the team with the most points in a loss (regular season weeks 1-13) 30% goes to the team with the highest efficiency rating (regular season weeks 1-13) This helps out a few unlucky teams and in the case of the efficiency rating, usually a bad team that tried hard and started their best players. The really good teams, usually don't have good efficiency ratings because their teams are so deep. If this were to have taken place this past year, the winners would have been: Most points against: The Rock Most points in a loss: Road Warriors Efficiency rating: Beefcake In any event, I just think that these monies should go to likely weaker teams. Although the $ in the turnbuckle thus far hasn't been significant, PDs are PDs and the Lockbox in Gangland has delivered some good extra rewards so it may happen here as well. I'm in favor of changing it to help the weaker teams however most points against isn't a sign of a weaker team. I would propose a change to be simply: 50% Least potential points 50% Lowest alternate power ranking for the season Thoughts?
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Aug 21, 2019 2:37:33 GMT
I would like to propose another tag for expiring contracts. I have seen this in another league and it's interesting and brings a little more excitement to free agency. If a player is on an expiring contract, 1 tag can be placed on him that prevents the team placing the tag on him to bid on this player in free agency. The caveat is that whatever that player sells for, those PD will be credited towards the team placing the tag PD balance. Not sure how I didn't see this before, but I like the idea. If others second it I will put it up for a vote around rollover next off-season. The only question is then how much would the tag cost? On one hand, I could see it being free since the purpose of the tag in some ways is to act as a PD for player trade, but to the highest bidder. On the other hand, I don't want people extending players for no cost. I'm thinking around 20 PDs. Thoughts? The Tag in question is called "the Compensation Tag." A team can tag a player with an expired contract at the cost of 10 PD's. The team that places the tag cannot nominate or bid on this player when he hits the market. Whatever the player sells for those PD's go to the team that placed the tag. Hope that clarifies things, any further info needed just ask. Regards.
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Beefcake
Fan Favorite
Sleeper Hold
Posts: 133
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Post by Beefcake on Aug 21, 2019 3:15:59 GMT
As far as your proposal to my request, I don't really care. Whatever helps the weaker teams in the name of parity is fine.
As to Bam Bam's post, In Gangland you are asking for parity. Allowing more tags in this league doesn't help parity at all. This proposal is essentially free money for the team assigning this tag. This will only help the stronger teams because obviously, they are going to have deeper teams and better players assigned to this tag. Those players will then obviously go for a much higher price. It's essentially free money for stronger teams to turrn around and spend that cash on FA's. In the name of parity, I dislike it immensely.
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Post by Steamboat on Aug 22, 2019 0:58:30 GMT
Regarding Beefcake’s proposal, before we concern ourselves with the issuance of performance/reward PDs, we should address ways to incentivize spending. Right now, after what should have been the most expensive period of the season (tagging players, UFA, and RFA), the average team has $359 PDs. The average of the teams yet to make the playoffs is $405. Outside of a couple teams, we’re not spending. And, the teams that struggle spend less. I’d prefer to focus our time and energy on incentivizing spending (total PD cap, mandatory use of all tags, annual auction rookie draft with tiered PD distribution in favor of lower performing teams, etc.). Once we make PDs a more useful tool, we can think about issuance of performance/reward PDs.
Regarding Bam Bam’s proposal, I think an additional tag would be good, but, similar to my response above, I’m not sure compensation in PDs matters much until we make PDs a more useful tool where owners correlate spending with success.
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Post by Hitman on Aug 22, 2019 1:20:28 GMT
This is probably pretty drastic and may not help in the short term, but reducing team total contract years may help with parity...? This way players aren’t locked up for such a long term...Or maybe something less drastic and subtle like reducing roster limits to more conservative level? Just a thought...
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Post by Macho Man on Aug 22, 2019 15:38:08 GMT
I appreciate all the replies. Even if nothing is changed it's nice to see some discussion on the topics.
For those owners that are not in Gangland, I made a post in that forum asking if anyone had any idea to increase parity within the league, which I suspect you see it mentioned here. I would like to state that I am not concerned with parity in this league and why i didn't make that post here and certainly not in Blockchain which has parity devices built-in. The owners that were invited to this league were almost exclusively hand selected because they were good and active FF owners. I don't believe parity will be an issue as it will be hard to take advantage of other owners and build a powerhouse here. We already saw a ton of parity between Year 1 and Year 2, and I expect it to continue.
I don't disagree with Steamboat that I would like to see more spending in this league, however, I am hesitate to do anything overly drastic at this stage because the league is still relatively new. In Gangland for example, which is a 28-team / 2-copy league going on 6 years, the average team currently holds 134 PDs. In theory that league is just two 14 team leagues. The setup is also the exact same with the exception of a 2 RB starting requirement in this league.
There will always be some teams that hoard PDs and others that spend it, but there are many factors on a year-to-year basis that effect the decision to spend or to save (e.g., injuries, expired contracts, retirements, trades, etc.). Certainly compelling teams to use all their tags would help, although I'm not sure I want to play big brother and force owners to spend their money - I'd rather just encourage or incentive it.
Perhaps one idea, and this was brought up I believe in Gangland is to reduce the pick compensation required to obtain a tagged player in the RFAA. If the pick compensation was less, theoretically teams (even the tagging team) would be more willing to spend PDs to win the player. Thoughts on this?
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